Monday, November 1, 2010

Saturday, October 16, 2010

Cocoa Prototype passed Step four Test


The library for parsing is about to complete, below is the rendering of a complete game(from KGS between bigben79 and bloodarena)

Tuesday, September 14, 2010

Wrestled EXC_BAD_ACCESS error for nearly 12hrs



Enabling NSZombieEnabled environment variable did help finding the bug a bit but you still need to use your eye, brain and "Find"





Tuesday, August 24, 2010

Completed test #5-implementing stack with NSMutableArray and Category

Ran into a bit trouble with pointers amd Array initialization but eventually make it work.
Still not sure whether it is better to implement the stack with linked list or using NSMutableArray.




Wednesday, August 18, 2010

Completed test #4 - opening local file

And filter files with extension
Linking menu with controller using Interface Builder:

Running app:

Monday, August 16, 2010

Saturday, August 14, 2010

Completed test #2 - loading a file over the wire


The test succeeded.


Had some issue with Interface Builder caused by the tutorial I was following-it read like "drag the blue Object into the Interface Builder". It turned out it was from the "Library" that you drag the Object, and only if you narrow down the Library to "Cocoa->Objects and Controllers", you will see the "Object" at the top of the list.


Figures....this caused me to pull my hairs for over 2 hours. Devil is in the details.

Thursday, August 12, 2010

Started to port my Go app to Objective C-test #1


So far completed basic drawing test.

And am researching another key piece of puzzle, Regular Expressions-Cocoa has limited regular expression support ...so perhaps I will have to reply on the open source library RegexKit Lite.