As you could see on the device the background image for the game board was not rendered as in the simulator, also the image for one of the button was not rendered either........
After digging around, I found the issues:
| 1)the iPhone simulator is NOT case sensitive but the device is case senitive |
| 2)earlier I used initWithFormat to get the path to the background image, it worked in the simulator but failed on the device, I replaced that with stringByAppendingPathComponent, and now it is working both in the simulator and on the device. |
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